Launches

6 min read

Launch week is week six

Most launches fail in the five weeks before anyone is watching. Here is the runway we use.

Start with one sentence

If the team cannot say why the protocol matters in one sentence, the market will not either. We write it first and test it on strangers.

Five weeks of proof

Audits, testnet numbers and founder interviews, released one at a time, so launch day is a confirmation rather than an introduction.

Launch day is boring

If the work is done, launch day is a livestream, a thread and a lot of answering questions. That is the goal.

Start a project

Pour something in.

Tell us what you are launching and when. We reply within two working days.

A web3 marketing studio for protocols, wallets and games.

hello@russet.studio
© 2026 Russet Studio. Demo content.LegalEdit me

Create a free website with Framer, the website builder loved by startups, designers and agencies.